鋼鐵雄心4開發日誌 | 2/17 軍刀行動1.12.10版本號

牧遊社 牧有漢化翻譯

Operation Sabre Patch 1.12.10 Checksum 0f26

PDXKatten, Community Manager

Generals!

將軍們!

With Operation Sabre comes plenty of new bugfixes, some attention towards Bulgaria and Romania, and the portions to your Career Profiles we outlined in our Previous Dev Diary. The War initiative continues.

軍刀行動Operation Sabre一聲炮響,為大家帶來了更多問題修復,以及有關保加利亞和羅馬尼亞的小改動,還有部分我們在上星期提到的生涯檔案內容。戰爭計劃仍將繼續。(譯註:Operation Sabre軍刀行動為英國皇家海軍在1945年7月於西貢河附近的軍事行動,旨在切斷日軍連線越南和新加坡的通訊線路。)

Listed below are all the changes, (unchanged from the Open Beta) Make sure to leave some feedback, we appreciate it!

下列就是所有改動啦(與Open Beta版本無異),務必留下你們的意見,感激!

PATCH NOTES

版本註記

Feature特性- For easy and very easy difficulties, AI countries will transfer a part of their Peace Score to the human player(s)- 在簡單和非常簡單難度中,AI國家會將部分和談分數給予玩家(們)。- Puppets will transfer a part of their Peace Score to their Overlord (can be disabled with custom game rules)- 傀儡國將會將部分和談分數給予宗主國(可以在自訂遊戲規則中停用)。- Faction members will transfer a part of their Peace Score to their Faction Leader (can be disabled with custom game rules)- 陣營成員將會將部分和談分數給予陣營領袖(可以在自訂遊戲規則中停用)。- Countries with a low war participation score will transfer all their Peace Score to other countries (can be disabled with custom game rules)- 戰爭參與度低的國家將會將他們所有的和談分數給予其他人(可以在自訂遊戲規則中停用)。- Make peace score redistribution game rules disabled by default- 將“和談分數再分配“遊戲規則預設為關閉Balance平衡性改動- Prussia of the Balkans rebalanced slightly, and more of the modifiers now scale as the spirit is upgraded- 平衡了“巴爾幹的普魯士”民族精神,其修正現在會隨著精神升級增加。- Bulgaria now begins with the Mountaineers tech unlocked- 保加利亞現在開局擁有山地步兵科技。- Bulgaria: National Railway Lines now take 35 days, from 70. Added two mutually exclusive focuses after this, choosing between exploiting aluminium resources (16 Aluminium) or natural gold deposits (stability + civ)- 保加利亞:國家鐵路網路現在只需35天,而非70天。在此國策下新增了兩個互斥國策,玩家可以選擇開發鋁礦(16鋁)抑或天然金礦(穩定度+民用工廠)。- Integrated designers navy spirit no longer gives double bonus and only gives research bonus for ship modules now- 海軍精神“設計商整合”不再會給予雙倍加成且現在只會給予艦船模組的研究加成。- Romania: several new focuses added which enable the possibility to manipulate which country leader will run the fascist party- 羅馬尼亞:增加了數個可以控制法西斯黨派由哪個國家領袖領導的國策。- all countries will now build carrier aircraft if they have carriers, countries with low military factories are less likely to spend too much on fighters- 所有國家現在將會在擁有航空母艦的情況下生產艦載機,而軍用工廠數量較少的國家則應該不再會狂暴戰鬥機了。- increased carrier aircraft wanted buffer for countries with carriers to 1.5x total deck space- 將有航母的國家的艦載機目標庫存提升至艦母總容量的1.5倍。UI使用者介面- Fixed various issues with tech tree on different resolutions- 修復了科技樹在不同解像度下的數個問題。- Bulgaria's default UI colour (used for allegiance/country unit banners) is now the same as their starting country colour- 保加利亞的預設UI顏色(用於顯示陣營/國家單位旗幟)現在與開局國家顏色維持一致了。- Main menu Social Media buttons update- 更新了主選單的社交媒體按鈕。AI人工智慧- Added some scripted AI desires for land doctrines- 增加了一些影響AI陸軍學說傾向的指令碼。- Fixed bug in how AI prioritises its construction queue- 修復了有關AI如何決定建造佇列優先順序的問題。- Stop AI from queueing up more naval bases and railways if they are already waiting to be upgraded- AI不會再在海軍基地和鐵路等待升級時繼續在建造序列中增加更多海軍基地和鐵路。- Italy will now be much less active on the French front for the first months of the war, unless France are losing badly, or Germany is under threat- 在戰爭的頭幾個月裡,義大利將會在法國前線中摸魚,除非法國兵倒如山,或者德國陷入危險之中。- AI will check if it should afford the monthly cost of Improve Relations before attempting it- AI會在嘗試改善關係前審視自己能否負擔其每月花費。- USA colorado class battleships now obsolete in 1936- 美國的科羅拉多級戰列艦現在在1936年時過期。Modding模組- add is_hired_as_advisor = yes/no trigger- 增加觸發器is_hired_as_advisor = yes/no- Make has_resources_in_country accept extracted and buildings parameters- 使as_resources_in_country接受提取和建築引數。- Add get_supply_vehicles and get_supply_vehicles_temp effects and triggers to check the number of trucks and trains- 增加get_supply_vehicles和get_supply_vehicles_temp效果和觸發器,以檢查卡車和火車的數量。- Make the following triggers neutral - meaning they won't impact the outcome of the trigger block they are in :- 使下列觸發器成為中性觸發器--意味著它們不會影響它們所在的觸發塊的結果:log, set_temp_variable, print_variables, round_temp_variable, clamp_temp_variable, subtract_from_temp_variable, multiply_temp_variable, divide_temp_variable, clear_temp_array, add_to_temp_array, remove_from_temp_array, resize_temp_array, find_highest_in_array, find_lowest_in_arrayBugfixes捉蟲- Improved requirement tooltips for Mare Nostrum decision.- 改善了“我們的海”決議的要求提示框。- Random country selection disabled when loading ironman saves- 禁止在載入鐵人模式存檔時使用隨機選擇國家。- Fixed incorrect dates for 1938 engine and armour techs- 修復了1938年引擎和裝甲科技的錯誤日期。- Bulgaria's unit names now use the spelling 'Diviziya', from 'Divizija'- 保加利亞的單位名現在使用“Diviziya”,而非“Divizija”。- Fixed issue in which Germany would get twice the amount of research bonuses via the focus "Treaty with the USSR"- 修復了德國可以透過國策“與蘇聯的條約”獲得兩倍研究加成數量的問題。- early cruiser hull no longer unlocks cruiser armour- 早期巡洋艦體不再解鎖巡洋艦裝甲。- Aircraft Bomb tech now unlocks torpedoes- 空軍炸彈現在會解鎖魚雷。- Fixed incorrect role settings for amphibious drive module- 修復了兩棲驅動模組定位設定不正確的問題。- Fixing typo in Adopting Rumantsch country flag in Switzerland- 修復了瑞士“採用羅曼什語”國家標記中的錯字。- fixed incorrect templates for RO.57 aircraft- 修復了RO.57飛機的錯誤模組。- Fix the capture and subsequent consequences for operatives when they get spotted on offensive missions- 修復了特工在進行敵對行動時被發現後被捕及其的結果。- Small fixes to Romanian focus tree additions- 小改了羅馬尼亞國策的延伸。

That should be it for us today! If you encounter any issues with Today's patch, make sure to leave a Bug Report and make sure to check out the updated roadmap!

這就是我們今天的東西啦!如果你在此版本中遇到了什麼問題,務必發一貼Bug Report。還有看看新的路線圖!

新一項行動為長矛行動Operation Pike

(譯註:長矛行動是一場英法同盟針對蘇聯的戰略轟炸計劃代號。該計劃在1939及40年左右成型,旨在摧毀蘇聯的石油工業,以防止德國獲得蘇聯的石油資源,但此計劃從未被執行。)

Have a great day!

祝好!

翻譯:視力不好的胡德

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本作品英文原文著作權屬Paradox interactive AB所有,中文譯文著作權屬牧有漢化所有。 

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