ATS——美洲卡車模擬:1.47版本更新開放測試

美洲卡車模擬:1.47版本更新開放測試

今天,我們很高興與大家分享,美洲卡車模擬 1.47版本更新開放測試現已可供體驗與測試。如果你們計劃參加這次的開放測試,我們懇請大家通過在我們官方論壇的指定版塊內報告你們可能遇到的任何 BUG 以幫助我們。

大家的反饋與報告對我們團隊來說非常寶貴,在此提前感謝大家願意投入時間協助我們。那麼,事不宜遲,讓我們一起看看1.47版本開放測試都有哪些內容吧。

可擁有的氣體罐體拖掛

大家準備好在美洲卡車模擬牽引屬於你們自己的氣體罐體拖掛了嗎?正如我們在之前一篇文章中所介紹的,可擁有的氣體罐體拖掛在本次版本更新到來!這些拖掛將具有多種長度、底盤和定製選項,專用於運輸危險的、高度易燃的氣體,例如乙烷、丙烷和 LPG(液化石油氣)。

不過請注意,目前針對這些拖掛的遊戲內經濟,以及相應可用的貨物列表仍處於開發中狀態,可能會有改變。

美洲卡車模擬可擁有的氣體罐體拖掛將包含單掛、B-Double 雙掛,以及32英尺、43英尺 & 48英尺 2軸、53英尺 3軸、53英尺帶後轉向軸等5種底盤型別。每個氣體罐體拖掛擁有超過50項配件,包括(但不限於):

可塗裝的/鍍鉻箱

可塗裝的/鍍鉻閥門蓋

可定製的側燈

可塗裝的尾翼

多種橡膠管

各種後擋泥板及後擋泥板燈

各種拖掛塗裝

以及更多!

我們期待看到大家使用這些新的可擁有的氣體罐體拖掛運輸,以及你們如何定製它們。記得

在我們的社交媒體渠道分享你們與這些拖掛的首趟旅程噢。

世界環境音效

隨著我們不斷讓我們的卡車模擬遊戲世界的音效更具沉浸感,我們在此次版本更新做出的一大改變是通過 FMOD 為我們的虛擬環境加入音效擴散技術。那麼,這對於玩家們來說意味著什麼呢?

現在,大家將留意到多種來自不同方向、距離的音效,基於我們目前具有來自特定地方的現有的基礎環境迴圈的 5.1 音效層。例如,大家也許坐在安靜的得州平原的休息區裡,傾聽著蟋蟀的噓噓聲,而且你們將會聽到它們來自不同的距離,有的遠,有的近!

我們帶來的另一項改動是針對卡車的方向過濾器。在適用時,我們在音效系統中加入了音效引擎均衡,其根據你們當前的相機視角變化。例如,如果你們的視角在卡車後方,則將發現音效隨視角改變而變化。當相機視角固定不動,看著你們的卡車從旁邊經過,這時的效果最為明顯。

大家可以在我們之前關於這一主題的文章中瞭解更多有關世界環境音效這項改動的詳細資訊。

自適應續航控制 & 緊急制動系統

這兩項功能來自1.44版本隱藏的試驗性功能,我們很高興能夠將這項倍受期待的附加內容帶到1.47版本更新。在巡航控制模式下,自適應續航控制將自動調整與前車的距離與速度。當遇到擁擠的高速公路時,即也許你們發現車流不斷匯入前方空隙,或在車流速度不斷變化時,這項功能尤為好用。

伴隨 ACC 一同到來的是緊急制動系統,它會在臨近與前車發生碰撞時啟用制動,從而避免或最小化損失。這項技術在現實中已經挽救了無數的生命,並已在大多數現代的卡車上配備。

這兩項功能已經開放使用有一段時間,但仍處於開發中階段,我們期待看到它們在1.47版本更新開放測試中的表現。請在我們的官方論壇與我們分享你們的反饋與評價。

定製城市介紹(猶他州 & 愛達荷州)

延續我們之前為科羅拉多州 & 懷俄明州製作的定製城市介紹,我們現在擴充套件了這些過場動畫至美洲卡車模擬的猶他州與愛達荷州DLC。

這些特定的過場動畫會在玩家建立新檔案選擇起始城市時出現。我們希望新玩家(或者重新建立存檔的玩家)喜歡這些新的附加內容,其展示了你們選擇開始的地方!

在我們的官方論壇告訴我們你們可能有的想法與任何反饋吧。

隨機道路顛簸

我們很高興在1.47版本更新引入隨機道路顛簸!這些小顛簸有程式生成以給予道路一種不完美的感受。雖然對於駕駛員們來說,它們可能看不見,但你們將能夠感受到這些細微的顛簸,有時還會聽到它們對你們駕駛中的車輛的影響。

我們期待在之後繼續擴充套件這項特性,但目前請讓我們知道你們對此的想法吧!歡迎在我們的官方論壇留下任何評論或反饋。

重新設計生涯歷程 UI 

此次版本更新還包含對生涯歷程 UI 的翻新!對於不太熟悉這項功能的玩家,你們可以在美洲卡車模擬或歐洲卡車模擬2的主選單訪問該功能介面。其展示你們的經驗歷程與一些資料的圖表。

這次新的重新設計將帶來更加詳細的資料與歷史運輸記錄顯示。UI 介面分別展示4個部分內容:運輸、探索、駕駛員經驗、處罰。每個部分均顯示不同的統計資料,讓大家可以更加深入地瞭解你們作物一名卡車駕駛員至今的歷程,包括總運輸、你們的過往運輸評分、按時送達次數、地圖擴充套件、訪問的公司、卡車資料、探索發現。

我們還加入了一欄內容用於顯示你們過去兩週生涯中受到的處罰。我們覺得如違反訊號燈或在駕駛時睡著不需要被永久記錄。

我們還重新設計了運輸日誌,其清晰地顯示你們的過往任務、貨物、運輸日期、收入、XP、花費的時間等。我們清楚這些統計資料是駕駛員們用以回顧運輸的重要資訊,尤其當你們是 VTC(虛擬貨運公司)的一員時需要記錄你們駕駛活動的過往任務。

我們真的希望大家喜歡這次的重新設計,也期望可以在之後擴充套件這項功能。請到我們的官方論壇告訴我們你們的反饋與評價吧。

遊戲內更新日誌

我們現在為美洲卡車模擬與歐洲卡車模擬2均增加了一個新的 UI 介面,其將向玩家們顯示重要更新的內容,或者展示新推出DLC的特色。

這將在一次版本更新後啟動遊戲時以彈出視窗的形式顯示,或者當版本更新發生於你們在路上時,它會在遊戲內主選單顯示。不僅如此,你們還可以檢視過往的更新內容,以免錯過某些內容,並且可以找到我們所有社交媒體頁面連結。

我們希望這將幫助大家保持獲知遊戲的最新改動與更新。

經濟重置傳送

每當在遊戲載入時玩家經濟被重置的情況下,這通常會使你們被傳送至總部車庫。今天我們很高興做出一點小改動,允許大家決定傳送至指定的總部,或者選擇免費傳送至任意服務站。

更新內容

地圖

世界環境音效附加內容

隨機道路顛簸

車輛

可擁有的氣體罐體拖掛

自適應續航控制 & 緊急制動系統

肯沃斯 W900

針對當前發動機型別(150、220、300 gal)的無尿素油箱選項迴歸

恢復儀表盤上的巡航控制速度顯示 

遊戲性

猶他州與愛達荷州的定製城市介紹

音效方向過濾器附加內容

效能改善(夜晚、惡劣天氣、擁堵路況)

UI

重新設計生涯歷程 UI 

遊戲內更新日誌

經濟重置傳送

那麼,去享受所有新的附加內容吧,但請留意:這僅為一次開放測試,而非一個穩定的公開版本 - 所以,你或許會遇到 BUG、不穩定現象,以及錯誤或崩潰情況。你大可等待最終正式版本推出。但如果你有興趣幫助我們更快速地前進,我們將感謝所有你們在論壇上的反饋,以及在相應版塊內提交的BUG 報告。

請檢視我們的 modding 維基,獲取關於適配 MOD 至新版本遊戲的詳細資訊。

如果你希望參與開放測試,可在 Steam 上找到該版本的開放測試項。操作步驟:Steam 客戶端 → 庫 → 右鍵點選“American Truck Simulator” → 屬性 → 測試版 → 請選擇您想要參與的測試→ public_beta - Public Beta 1.47。無需任何密碼。你可能需要重啟 Steam 客戶端以在此檢視正確的測試分支。

American Truck Simulator: 1.47 Open Beta

Today, we are happy to share with you that the 1.47 Open Beta branch for American Truck Simulator is now available to try and test out. If you plan on participating in this Open Beta, we ask that you please help us by reporting any bugs you may encounter in the appropriate section(s) of our official forums.

Your feedback and reports are extremely valuable to our team and we thank you in advance for taking the time to help us out. So, without further ado, let's take a look at what the 1.47 Open Beta has in store.

Ownable Gas Cisterns

Are you ready to haul your very own Gas Cisterns in American Truck Simulator? As we covered in a previous blog post, Ownable Gas Cisterns are available in this update! These trailers will come in a variety of lengths, chassis and customisation options. These cisterns are designed to transport dangerous and highly flammable gases such as Ethane, Propane and LPG (Liquefied petroleum gas).

However, please keep in mind, that as of now the in-game economy for these trailers and also the list of available cargoes for them are still in a work in progress state and are subject to change.

The Ownable Gas Cistern for American Truck Simulator will be available as a single or B-Double trailer. It will also include 5 chassis types; 32ft, 43ft & 48ft 2-axle, 53ft 3-axle and 4-axle 53ft with a steerable rear axle. Each gas cistern comes with over 50 accessories which include (but are not limited to): 

Paintable/Chrome Boxes

Paintable/Chrome Valve Covers

Customisable Side Lamps 

Paintable Wing

A wide variety of hoses 

A variety of rear fenders and rear bumper lights

A variety of trailer paintjobs 

and so much more!

We look forward to seeing you deliver with these new Ownable Gas Cisterns and how you will customize them. Be sure to share your first ride with them on our social media channels.

World Ambient Sounds

As we continue to make sounds more immersive across our truck sim world, one big change we have made for this update is introducing sound scatter technology through FMOD for our virtual environment. So what does this mean for players?

It means you'll now notice a variety of SFX coming from different directions and distances, on top of our base 5.1 sound layer, which has an existing basic environmental loop for a specific place. For example, you may be sitting at a rest area in the quiet Texas plains, hearing the chirping of crickets, but you'll hear them at various distances, some further away, some closer! 

Another change we are introducing is a direction filter for trucks. Where applicable, we have included sound engine equalization in the sound system, which works according to your current camera view. For example, if you are using a camera behind the truck, you will hear a change in sound according to that view. The effect is most audible when you are able to watch your truck drive past while the camera remains stationary. 

You can read more in detail about this change to our world ambient sounds and more at our previous blogpost on the subject.

Adaptive Cruise Control & Emergency Braking System 

Released originally as a hidden experimental feature back in 1.44, we are glad to be able to bring this highly requested addition to the 1.47 update. Adaptive Cruise Control automatically adjusts the distance and speed from the vehicle in front when in cruise control mode. This is especially handy when encountering a busy highway, where you may find traffic often merging into a gap in front of you, or in situations where traffic speed is constantly changing.

Coupled with ACC is the Emergency Braking System, which activates your brakes whenever a collision is imminent with the vehicle in front, to avoid or minimize damage. This technology in the real world has saved countless lives and is found in most modern trucks. 

These features have been in the works for a while, but it is still work in progress and we look forward to seeing how they perform during 1.47 Open Beta. Please share with us your feedback and comments on our official forums.

Custom City Intros (Utah & Idaho)

Carrying on from our previous update which introduced custom city intros for Colorado & Wyoming, we have now expanded these cutscenes to the Utah and Idaho DLC's for American Truck Simulator!

These special cutscenes appear when a player selects a starting city when creating a new profile. We hope that new players (or those restarting a new profile) will enjoy these new additions, showcasing the area where you have chosen to begin! 

Let us know your thoughts and any feedback you may have at our official forums.

Random Road Bumps

We're excited to introduce Random Road Bumps into 1.47! These small bumps are procedurally generated to give the roads an imperfect feel to them. While they may not be visible to the driver, you will be able to feel these subtle bumps and in some cases hear them affect your vehicle whilst driving. 

We look forward to working on expanding this feature in the future, but for the time being, let us know your thoughts about it! Any comments or feedback can be made over on our official forums. 

Career History UI Redesign

This update also includes a refresh for the Career History UI! For those who are unfamiliar with this feature, you can access it via the main menu of American Truck Simulator or Euro Truck Simulator 2. It displays a graph of your experience progress and some statistics. 

This new redesign will now feature a much more detailed look into your statistics and previous deliveries. The UI now shows 4 sections which are: Deliveries, Exploration, Driver experiences and Penalties. Each of these sections displays different statistics that give you a more in-depth review of your journey as a truck driver so far including total deliveries, your past delivery ratings, how many of your deliveries were on time, map exploration, companies visited, truck data and discoveries. 

We've also included a section that'll show what penalties you have received over the last 2 weeks of your career. We felt that little things such as hitting traffic signs or falling asleep at the wheel don't need to be on your permanent record. 

We've also redesigned your delivery log which shows clearly your previous jobs, your cargo, what day you made the delivery on, income, XP, time spent etc. We understand that these statistics are important for drivers to look back on, especially if you are part of a VTC where you may need to log your previous jobs for driver activity. 

We really hope you like this redesign, and we hope we can expand on it in the future. Let us know your feedback and comments by heading to our official forums.

In-Game Update Log

We've now added a new UI feature to both American Truck Simulator and Euro Truck Simulator 2 which will show users the changelog of a major update or showcase the featured of a DLC release. 

This will appear in the form of a pop-up either when you launch the game after an update or whilst in-game in the main menu if an update was made during your time on the road. Not only that, but you can also access a history of previous changelogs, in-case you missed out on several, and find all our official social media links.

We hope this helps you stays informed no matter where you are on the latest changes and updates made to our titles. 

Economy Reset Teleport

Whenever the player's economy is reset during a game load, it was the norm for you to be teleported to your HQ garage. Today we are happy to make a small change that will allow you to make the decision whether you want to teleported to your chosen HQ or a free quick travel to any service station of your choice. 

Changelog

Map

Addition of World Ambient Sounds 

Random Road Bumps

Vehicles

Ownable Gas Cisterns

Adaptive Cruise Control & Emergency Braking System 

Kenworth W900

DEF-Less fuel tank options returned for certain engine types (150, 220 & 300 gal) 

Reinstated Cruise Control speed display on dashboard

Gameplay

Custom City Intros for Utah and Idaho

Addition of Sound Direction Filter

Performance Improvements (night, bad weather, dense traffic)

UI 

Career History UI Redesign 

In-Game Update Log

Economy Reset Teleport

So enjoy all the new additions, but please remember: It's only an open beta, not a stable public version - so you may encounter bugs, instability, or crashes. It's completely okay if you want to wait for the final release. But if you're interested in helping us to get there faster, we'll appreciate all of your feedback on our forum and your bug reports in this section.

Please check our modding wiki to get details pertaining to mods for the game.

If you wish to participate in the open beta, you can find this version in the public_beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right-click on American Truck Simulator → Properties → Betas tab → public_beta → 1.47. No password required. Sometimes you have to restart your Steam client to see the correct branch name there.

隨便看看 更多