鋼鐵雄心4開發日誌 | 3/10 1.12.11版本號長矛行動補丁

牧遊社 牧有漢化翻譯

War Effort - Operation Pike Patch 1.12.11 Checksum 92f5

PDXKatten, Community Manager

Generals!

將軍們!

Operation Pike is rolling out with plenty of new bug fixes, Modding Support, Balance Tweaks and changes for our Canadian comrades in the North!

1.12.11版本號“長矛行動Operation Pike”推出啦!這次我們帶來了bug修復、模組支援、平衡性調整,以及北方加拿大同志的新內容!

The patch will be live on Steam today, but the Microsoft patch is unfortunately delayed until March 14th, sorry about that!

這個版本今天就會在Steam更新,但很不幸,微軟平臺的更新要等到3月14日。抱歉!

PATCH NOTES

補丁附記

(譯註:與OpenBeta版本基本一致,僅多瞭如下內容:

- Fixes to Canada's communist's path focuses

- 修復了加拿大共產線國策中的問題。)

Feature特性- German, Japanese and British trees will now hide obsolete branches if the related game rule is turned on.- 如果啟用了相關遊戲規則,德國、日本和英國會隱藏已不可用的國策樹分支。- French and USA focus trees will now hide obsolete branches if the related game rule is turned on.- 如果啟用了相關遊戲規則,法國和美國會隱藏已不可用的國策樹分支。- Added a new alt-history branch to Canada's Communist path, allowing further reduction of the Great Depression, wargoals on the United States, and various other benefits, at the cost of being unable to join or create factions- 為加拿大的共產線新增一個架空分支,內容包括進一步緩解大蕭條、獲得對美國的戰爭目標以及其他好處,代價是不能加入或建立陣營。Balance平衡性- Germany now begin with 80 transport planes, from 4- 德國現在開局時擁有80架而非4架運輸機。Gameplay遊戲內容- Tweaked Ethiopian Balance of Power, to decrease risk of country collapse- 微調了衣索比亞的權力平衡,以減少全國崩潰的風險。- Made coring decision for Italo-Ethiopian empire available when controlling, rather than owning, states- 讓意-埃帝國的核心化決議在控制,而不單是在擁有省份時可用。- Made it possible to move capital to Jerusalem after Axum for Ethiopia- 衣索比亞在成立阿克蘇姆後可以遷都至耶路撒冷。- Made it possible for Ethiopia to collaborate with Italy as Monarchy as well as Fascist- 除了法西斯外,君主制衣索比亞也可以跟義大利合作了。- Improved Regional Supply depots National Spirit for Ethiopia- 加強了衣索比亞的“地區補給站”國家精神。- Made multiple investments at the same time possible for Ethiopia- 衣索比亞現在可以同時進行多項投資了。- Added camelry to Sultanate of Aussa- 為奧薩蘇丹國新增駱駝騎兵。UI使用者介面- Now the disabling of construction of railway lines on the map will remove them from construction UI.- 現在禁用“在地圖上建造鐵路線”也會移除建造介面的鐵路了。- Delete-building button should now be visible/usable on UI-scaled clients- 現在移除建築按鈕在UI縮放過的客戶端中也可見/可用了。- Now, if you hover mouse over an invasion arrow, the whole path will be visible even if it is overlapped by another one.- 現在如果你將滑鼠懸停在一個入侵箭頭上,即使其與另一個箭頭重疊,其整個路徑也會顯示出來。- Visual improvement of the create faction window.- 改進了建立陣營視窗的視覺效果。- Now the army theater groups will show the reinforcement priority.- 現在陸軍戰區處會顯示增援優先順序了。Modding模組- Removed deprecated trigger pc_is_state_outside_influence_for- 移除了飽受批評的 pc_is_state_outside_influence_for 觸發器。- State level production speed modifiers now have the correct loc keys- 地區等級生產速度修正現在擁有正確的本地化鍵值了。Bugfixes錯誤修復- Changed the "repair_speed_infrastructure_factor" modifier description to accurately reflect its actual effect- 更改了“民用工廠修復速度”修正的描述,使其符合實際效果。- When adding a production line, initial efficiency is now only set for slots that have an active factory.- 在新增生產線時,只有有有效工廠的生產線才會獲得初始效率。- Fixed creation of unbuildable plane variants by create_equipment_variant effect.- 修復了可以透過create_equipment_variant effect建立無法建造的飛機衍生型號的問題。- Focus tree screen will now properly refresh when something changes the display - like when the player chooses a branch and it hides the other ones.- 現在國策樹介面會在有改動時正確地重新整理了,例如玩家選擇了一個分支時會隱藏其他分支。- Fixed the exploit of ignoring the special forces cap when changing army templates.- 修復了在更改部隊模板時忽略特種部隊上限的漏洞 。- Game rule "Show Obsolete Branches in Focus Tree" no longer requires any DLC.- “顯示已不可用的國策樹分支”遊戲規則不再需要任何DLC。- Motorized rocket artillery fuel usage increased from 0.12 to 1.2 to be in line with Trucks- 將摩托化火箭炮的燃油消耗從0.12調整至1.2,與卡車保持一致。- Fixed the missing description for all none-Italian countries receiving the end News Event for the Fate of Mussolini Event chain- 修復了非義大利國家在收到“墨索里尼的命運”事件鏈末尾的世界新聞時,該新聞缺少描述的問題。- USA no longer hires both communist and fascist advisors without DLCs- 美國不會再在沒有DLC時同時任命共產和法西斯顧問了。- Events and focuses which invite all un-faction-ed countries of a specific ideology to a faction will no longer target subjects (this affects Spain and the Soviet Union currently)- 邀請所有特定意識形態的無陣營國家加入陣營的事件或國策不再以附庸國為目標了(目前西班牙和蘇聯有此類內容)。- Fixed issue in which Italian Aircraft Designer CRDA-CANT would require the wrong Naval Designer to be active. It now requires CRDA Naval Designer as intended.- 修復了義大利空軍制造商“亞德里亞海聯合造船廠- 的裡雅斯特海軍航空製造廠”要求錯誤的海軍制造商的問題,現在它會正確地要求“亞德里亞海聯合造船廠”。- Octavian Goga will now correctly become country leader on completion of the National Christian Party focus.- 奧克塔維安·戈加會在“國家基督教黨”國策完成後正確地成為國家領袖。- The name of peace conferences will appear in the correct language after language changes during peace conferences.- 在和平會議期間改變遊戲語言後,和平會議會以正確的語言顯示。- Fixed issue so that now Italian partisan general Ada Gobetti is properly cautious.- 現在義大利游擊隊將領阿達·戈貝蒂正確地具有“謹慎”了。- Obsolete Soviet AI plan "Alternate" has now been purged.- 已不可用的蘇聯“虛構”開局路線設定被清洗了。- Build Cost equipment stat modifiers now display the correct color for a bonus (green for negative, red for positive)- 現在裝備建造花費修正的顏色是正確的(綠色是減少,紅色是增加)。- Fixed extra word in Alpine Supremacy description- 修復了“阿爾卑斯的霸主”國策描述中多了一個字的問題。- Fixed typo in Bulgarian Re-integration Campaign- 修復了“保加利亞再整合運動”中的筆誤。- Fixed issue with Costanzo Ciano Light Cruiser Class granted by Italian focus Flotta d'Evasione when Man the Guns DLC was not active.- 修復了“炮手就位”DLC未開啟時,義大利的“突破艦隊”國策會生成科斯坦佐·齊亞諾級輕巡洋艦的問題。- Fixes to Canada's communist's path focuses- 修復了加拿大共產線國策中的問題。

As always, we appreciate your feedback here on the forum and on Steam, thank you for all of your bug reports helping us find the issues that come up!

一如往常,我們非常希望你在這裡或者去steam提供反饋,感謝大家報告bug,幫我們找到問題!

If you haven't already, we would love to hear what you think about By Blood Alone either here on the Forums or over on Steam~

如果你沒找到bug,我們也想聽聽你對“唯有浴血”DLC的看法,在這裡或者steam都行。

As always, you all have a great weekend and enjoy you day!

還是那句話:祝大家週末愉快,天天開心!

翻譯:泠沄

校對:三等文官猹中堂

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本作品英文原文著作權屬Paradox interactive AB所有,中文譯文著作權屬牧有漢化所有。

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